Remember in the olden days when RPGs did not come with a map, or they came with a rudimentary one and you couldn't expect a full map from Nintendo Power for a few months? When a game seemed to actively work against you to the point where you thought the game hated you, and you alone? Secrets and hidden prizes were the reward for exploration and exploitation on a second play-through? You had to grind through mobs just to hoard whatever meager XP and GP they dropped just to get an advantage over the next dungeon? Imagine a time when you didn't have to wait for load screens. Imagine a RPG system you couldn't instantly nerf. Remember when death brought a tangible cost to your character, not just in L33T perma-death mode?
I remember reading about Dark Souls on a couple of "hardcore" gamer and RPG junkie sites back in '11 but I got distracted by Skyrim and all that folderol. It just slipped through the cracks until Saturday evening, while I was looking for a game to download and play. For $19.99 I figured, "Fuck it. Worse comes to worse it's an RPG I can tear through and review."
Then after I got through "the tutorial" I found myself in a land where everything hates me. There are no mission markers, no map, no nanny NPCs, no explanations, and no crutches. In a strange way DS immerses you in the game the same way Ico did.
Here's one thing I will tell you. Every time you use a Bonfire - which acts as a hub for leveling, inventory control, etc, etc - all enemies (except for big bads) respawn. Bonfires are few and far between, so a route you may have just barely cleared is now repopulated. It's actually kind of brilliant and I figured out one nerf trick (figure it out for yourself) because you need to not only grind but practice survival. I'm almost at lvl 35 and can one hit some foes, if my timing is right, but I got careless and swamped and died in no time flat.
Do I love Dark Souls? Maybe yes, maybe no. It is the first game in a long time which almost made me smash my controller into the TV. I feel totally lost in some areas and it's only adrenaline, luck, and a touch of skill that has allowed me to survive. I may not love it yet but I will dominate it.
p.s. Remember in Fallout 3 the first time you beat a Deathclaw? That satisfaction? Imagine that feeling every time you defeat an enemy.
p.p.s. It took a strong force of will to write this post and not just play Dark Souls.

