Tuesday, October 09, 2007

Conan. The Demo.

I was excited about the Conan game yesterday. Today I am not. It's not that the demo was bad it was just kind of underwhelming. I'm not the world's greatest button combo *cough button masher* gamer when it comes down to it so I couldn't do any particularly fancy moves though I did manage to hack off some one's arms.

The game looks good when in play and kind of weird during the cinemas. It's like they made the game look very similar to the Frazetta palette but then the cut scenes looked...weird, like ugly action figures. The game play was pretty straight forward. If you've played God of War then you'll have no problem with the controls. I like RB being the action button - I'm not sure why but I like it. What I don't like is jump.

Mini rant:
Jumping has it's place - in cartoony platformers and ninja games and fancy lad Prince of Perisa games . Otherwise it's really fucking stupid. Who the hell jumps? Sure the occasional leap of faith but wedge that into one of those interactive cinemas that are so popular. If the character needs to get onto a ledge then hit the action button and they climb up or interact with the environment to find another way. If I have to play another action game where I have to bunny hop over walls I'm gonna crap out my eyes.


I guess the rest of the demo is okay. This is one of those games that I'll eventually rent but with the rest of this winter releases Conan definitely gets put on a backburner.

Addition:

Conan is voiced by Ron Perlman (Hellboy) but you wouldn't know it. This sounds phoned in on one of the Professor's coconut phones.

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