Saturday, April 27, 2013

Dark Souls (2011) What happened after I lost my save file.

Initially my reaction was like this.  Then I kind of got "mad at dem eggs" and restarted with a new character.

Dark Souls during a second go through is a little easier.  The game still hates you but just knowing a few things about how the game works and what areas you can exploit and what items not to waste but it still hurts like a bastard to have lost the time, though not as much as it hurt to lose a big old stack of souls and humanity due to a stupid mistake.

Here's a couple of the things I learned with no spoilers and some friendly advice (even though apparently one isn't supposed to give advice about Dark Souls if you're "hardcore" - meh).

I changed my class from thief to wanderer, mainly because wanderer isn't quite as squishy as thief nor bohunky as warrior or knight.  Not that the class ultimately matters because you're going to be putting points into skills you enjoy/prefer.  The skill lvl cap is 40 and over-all lvl cap is over 150.  Still you don't want to waste time putting time and effort into a skill that will ultimately prove useless (e.g. Resistance).  Plus you don't want to waste precious points you'll need for equipment and skills.

I've a pretty simple PvE build Soul Level 38 Wanderer with a decent combination of range/melee and been hoarding resources for better equipment I know I'll be finding down the road.  I also bought a metric fuck ton of arrows and fire bombs to just range aggro enemies.  There are a couple of spots where you can plink an enemy from across a canyon and sometimes they will simply charge straight at you  (and thus fall into the ravine and die) instead of legging it the long way round to attack you.  Work smarter, not harder. 

The piddly little spell Aural Decoy has also become a fairly useful resource for triggering ambushes, sending enemies running off cliffs stupidly (or close to a cliff edge so I just walk up and bash them off), or giving me a few seconds of breathing room so I can run awa...I mean...tactically retreat. 

Being forced to restart has also allowed me to enjoy the game a bit more instead of running around screaming like a n00b on fire (or dying every other fucking minute).  There are some nice looking vistas and some interesting enemy animations and graphical touches.  I've gotten used to the controls and quick-changing through items is a breeze (learn from this Bethesda).  Not going to jinx myself because I'm dreading going into the new areas (if I can ever beat the boss I need to take down - son of a bitch just clobbers me) but I am digging the new pace of game play.  I still have to be cautious and alert (even crummy enemies can ruin your day if you're careless).

One downside to where I am in the game is that I am going to have to get some serious grind on in order to break through the current ceiling I have hit.  I'm just of wandering around, looking at stuff, and trying not to die.  I did, finally take down a baddie that was one-hitting me over (and over and over), through sheer lameness (cast Aural Decoy to lure him out of his hiding spot then fire bomb him, and wash and rinse and repeat over and over).  But this uncle-fucker of a boss demon is starting to piss me off to no end.  Sigh.  Looks like I'm gonna wander and loot for the next game-play session or two. 

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