After a six month hiatus from the the harsh mistress that is EVE Online I shuffled back meekly. I've noticed the emerging pattern of playing for a few months and then taking a few months off and coming back. It's usually after an update to the game. Retribution launched 12/04/12 with a wide range of tweaks to cruisers, frigates, and destroyers. They also added the Venture, an ORE mining frigate.
I love the Venture for a number of reasons. I never really gave mining a chance because I never wanted to input the effort to getting a strip miner or exhumer. Plus big ass mining ships are about as manuverable as a turd with a sail. The Venture is a peppy little bastard that mines about 5000m3 ore with current crappy skills in about ten minutes (levelling mining skills is pretty quick compared to some of the wait times I have for LV drones and ships). With refining and yadda yadda I can make roughly ten million isk per hour. Not that I particularly need the money right now but money is nice. Mining ain't exactly a thrilling gig but it's a nice change of pace from regular carebearing.
The call of nullsec is something I've ignored since my my third week of play (06/13/2011) but since I've been thinking about getting into interstellar shipping and smuggling for something fun and new to do (without mucking into pvp). OK, fine I want the Millenium Falcon. There, I said it. The forums have some interesting info about how to take down Blockade Runners and I found a good article comparing builds. Mabrick wrote an interesting article about the need for overhauling haulers.
I've expanded my usual AO since stumbling across a small population system kind of off the beaten path. It's a nice change of pace and allows for an expansion of resources without a risky commitment. With a longer trade route I'm considering setting up permanent way stations and start preparing to get into nullsec or at least setting up a post near a high risk area.
Fly safe and remember to d-scan always.
Pretty friggin sweet for an entry level miner like myself. |
I love the Venture for a number of reasons. I never really gave mining a chance because I never wanted to input the effort to getting a strip miner or exhumer. Plus big ass mining ships are about as manuverable as a turd with a sail. The Venture is a peppy little bastard that mines about 5000m3 ore with current crappy skills in about ten minutes (levelling mining skills is pretty quick compared to some of the wait times I have for LV drones and ships). With refining and yadda yadda I can make roughly ten million isk per hour. Not that I particularly need the money right now but money is nice. Mining ain't exactly a thrilling gig but it's a nice change of pace from regular carebearing.
The call of nullsec is something I've ignored since my my third week of play (06/13/2011) but since I've been thinking about getting into interstellar shipping and smuggling for something fun and new to do (without mucking into pvp). OK, fine I want the Millenium Falcon. There, I said it. The forums have some interesting info about how to take down Blockade Runners and I found a good article comparing builds. Mabrick wrote an interesting article about the need for overhauling haulers.
I've expanded my usual AO since stumbling across a small population system kind of off the beaten path. It's a nice change of pace and allows for an expansion of resources without a risky commitment. With a longer trade route I'm considering setting up permanent way stations and start preparing to get into nullsec or at least setting up a post near a high risk area.
Fly safe and remember to d-scan always.
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